HDFresh job updates with official application sourcesJoin Telegram
HD Careers logo

HD Careers

Jobs • Internships • Career updates

HomeInternshipsZynga Technical Artist Intern
ZY
InternshipExperienced Active

Zynga Technical Artist Intern

Bengaluru, Karnataka • Not Specified

Posted Not Specified • Last verified 21 Oct 2026

Verified active: HD Careers checked the official source on 21 Oct 2026. Availability can still change, so confirm once more before submitting.

Job Overview

Nine-month technical-art internship integrating 2D and 3D art, animations and visual effects into Unity game projects. Responsibilities described for this opening include integrate 2D and 3D art assets, animations and VFX in Unity; rig and skin game assets and manage prefabs, animation controllers and visual effects; build and optimize game environments, lighting and textures. The role record identifies Unity, Maya, Photoshop, Texture Packer, Visual Studio as relevant skills or tools to review before applying. The available eligibility description notes: Students graduating in 2027; portfolio requested; internship runs for nine months starting immediately. Applicants can use the exact Zynga employer link on this page to check the latest application status, selection details, and requirements before submitting.

Company

Zynga

Role

Technical Artist Intern

Location

Bengaluru, Karnataka

Experience

Experienced / Student / 2027 graduate

Qualification / Batch

2027 graduates

Salary / Stipend

Not Disclosed

Resume ↔ JD Match

How well does your resume match this job?

Upload a PDF, DOCX or TXT resume. Your file is processed in your browser and is not uploaded to HD Careers. This is a JD match estimate, not the employer's ATS score.

Local processing

Max 5 MB • PDF, DOCX or TXT

Eligibility

Students graduating in 2027; portfolio requested; internship runs for nine months starting immediately.

Skills Mentioned

UnityMayaPhotoshopTexture PackerVisual StudioRiggingVFXGit or Perforce

Key Responsibilities

  • 1Integrate 2D and 3D art assets, animations and VFX in Unity.
  • 2Rig and skin game assets and manage prefabs, animation controllers and visual effects.
  • 3Build and optimize game environments, lighting and textures.
  • 4Collaborate with art, development, UI/UX and game-design teams.

Who Should Apply?

Review the official requirements and apply if your education, experience and skills match the role.

Quick eligibility check

Eligibility at a Glance

These values come from the verified job record. Re-check the employer page before applying because requirements can change.

Qualification / Batch

2027 graduates

Experience

Student / 2027 graduate

Location

Bengaluru, Karnataka

Work mode

Not Specified

Salary / Stipend

Not Disclosed

Status

Active

Role breakdown

What This Role Involves

The official listing is for Technical Artist Intern at Zynga in Bengaluru, Karnataka. Based on the published information, the main areas to review include Unity, Maya, Photoshop, Texture Packer.

  • Integrate 2D and 3D art assets, animations and VFX in Unity.
  • Rig and skin game assets and manage prefabs, animation controllers and visual effects.
  • Build and optimize game environments, lighting and textures.

Employer information

About Zynga on This Listing

Zynga is the employer named on the official source used for this job. HD Careers verified this listing against job-boards.greenhouse.io. This section only shows facts available from the verified job record.

Employer

Zynga

Official website / hiring domain

job-boards.greenhouse.io

Role location

Bengaluru, Karnataka

Active HD Careers listings

1

Job / Requisition ID

6194313004

No other active listings from this company are currently published on HD Careers.

Resume & interview focus

Skills to Demonstrate

Use these as evidence prompts, not as keywords to add without real experience.

  • Unity

    This skill is mentioned for the role. If you include it on your resume, connect it to a real work, internship or project example you can explain.

  • Maya

    This skill is mentioned for the role. If you include it on your resume, connect it to a real work, internship or project example you can explain.

  • Photoshop

    This skill is mentioned for the role. If you include it on your resume, connect it to a real work, internship or project example you can explain.

  • Texture Packer

    This skill is mentioned for the role. If you include it on your resume, connect it to a real work, internship or project example you can explain.

  • Visual Studio

    This skill is mentioned for the role. If you include it on your resume, connect it to a real work, internship or project example you can explain.

  • Rigging

    This skill is mentioned for the role. If you include it on your resume, connect it to a real work, internship or project example you can explain.

Preparation

Before You Apply

  • 1Review your hands-on examples for Unity, Maya, Photoshop.
  • 2Prepare one clear example related to this responsibility: Integrate 2D and 3D art assets, animations and VFX in Unity..
  • 3Keep your employment dates, degree details and contact information consistent across your resume and the employer application form.
  • 4Use the official employer page as the final source if any requirement, deadline or application step changes.

Common questions

Job FAQ

Is this vacancy still accepting applications?

Check the exact source link for Zynga and confirm the application form still accepts submissions. Availability can change after HD Careers checks the listing.

Which job ID should I verify with the employer?

Compare job ID 6194313004 against the official posting before applying.

How can I correct inaccurate job information?

Use the HD Careers Contact page with the job URL, official application link and a description of the discrepancy.

HD Careers candidate worksheet

Prepare for the work mentioned in this role

These prompts are editorial preparation tips derived from listed responsibilities, not employer selection criteria or guaranteed interview questions.

  • Integrate 2D and 3D art assets, animations and VFX in Unity.

    Prepare a truthful example showing your approach, decisions and result. If this is new to you, explain a learning plan rather than inventing work experience.

  • Rig and skin game assets and manage prefabs, animation controllers and visual effects.

    Prepare a truthful example showing your approach, decisions and result. If this is new to you, explain a learning plan rather than inventing work experience.

  • Build and optimize game environments, lighting and textures.

    Prepare a truthful example showing your approach, decisions and result. If this is new to you, explain a learning plan rather than inventing work experience.

Ready to Apply?

Review the requirements above, check your resume match if useful, and continue only through the official employer page.

1. Open the official Zynga application page using the button below.

2. Re-check the current eligibility, location and any deadline on the employer site.

3. Complete the application only on the official employer or authorized recruitment portal.

Continue to Official Website

Source & Verification

Source: Zynga Early Careers (Greenhouse)

Last checked by HD Careers: 21 Oct 2026

Open official source

Job information can change after publication. The employer's official page is the final source for eligibility, deadlines and application availability.

Important

HD Careers is an independent job information platform. We do not charge candidates for applications and we are not the employer or recruitment agency for the jobs listed here.